Variables
Session-only key-value storage scoped to your mod. Data is lost when the game closes.
No permission required.
Methods
get<T>(key)
Get a variable value.
typescript
const count = Variables.get<number>("sessionCount");set(key, value)
Set a variable.
typescript
Variables.set("sessionCount", 42);getAll()
Get all variables.
typescript
const vars = Variables.getAll();remove(key)
Remove a variable.
typescript
Variables.remove("sessionCount");clear()
Remove all variables for this mod.
typescript
Variables.clear();Related APIs
For persistent storage, use Storage. For shared data between mods, use SharedStorage or SharedVariables.
