Network
Create and manage in-game networks, machines, ports, firewalls, and domains.
Permission required: network
Methods
createSubnetNetwork(definition)
Create a full network with routers, devices, and services.
typescript
Network.createSubnetNetwork({
ip: "10.0.0.1",
type: "ROUTER",
ports: [
{ external: 22, internal: 22, active: true, service: "ssh" },
{ external: 80, internal: 80, active: true, service: "http" },
],
users: [Network.createUser({ username: "admin", password: "secret" })],
children: [
{
ip: "10.0.0.2",
type: "DEVICE",
ports: [{ external: 3306, internal: 3306, active: true, service: "mysql" }],
users: [Network.createUser({ username: "dbadmin", password: "dbpass" })],
},
],
});destroyNetwork(ip)
Remove a network and all its devices.
typescript
Network.destroyNetwork("10.0.0.1");createUser(options)
Create a network user object.
typescript
const user = Network.createUser({
username: "admin",
password: "secret123",
});randomIp()
Generate a random IP address.
typescript
const ip = Network.randomIp(); // e.g. "172.16.42.7"addDomain(definition)
Register a domain name pointing to an IP.
typescript
Network.addDomain({
name: "target.com",
ip: "10.0.0.1",
});removeDomain(name)
Remove a domain registration.
typescript
Network.removeDomain("target.com");Network Types
| Type | Description |
|---|---|
ROUTER | Network router (root device) |
DEVICE | Standard device/server |
FIREWALL | Firewall device |
MODEM | Modem device |
Port Definition
| Property | Type | Description |
|---|---|---|
external | number | External port number |
internal | number | Internal port number |
active | boolean | Whether the port is open |
service | string | Service name (ssh, http, ftp, etc.) |
